Stage restart hidden in option menu: The ability to restart a stage is hidden under options. Combined with the menu not working with a gamepad, this can be quite the annoyance! Thankfully though, you do not restart stages often, that just makes Winexy harder!
Some light environmental puzzles: Winexy’s environmental puzzles will be a lot of people’s cup of tea. However, they also serve as a frustration as their timing feels off often. It just does not make design sense to give a player an environmental puzzle and then a difficult stretch of game play without a checkpoint. This means time and time again, players will be forced to re-solve that same base puzzle before retrying the difficult section they keep failing at.
Controller support is partial to the point of not even letting you pause: The controls are just there to let you roll your marble around. If you want to pause the game or interact with the menu at all, you HAVE to use the mouse.
There are paths that are more difficult, yet not necessarily more rewarding: I do not see the point in giving players optional paths (even if small) that are more dangerous, yet offer zero rewards. That was one of the parts that made the original Marble Madness so great. That many stages offered you multiple paths, one short and hard & one safer but longer. Winexy could have benefited from more of this design.
For better or worse Winexy is balls hard: People who like absolutely brutal challenging games or environmental puzzles will love Winexy. The first world's difficulty right from the start is brutal! From the very first stage there are already segments that require the player to balance on platforms made up of single thin bars that won't allow you for a second to stop balancing.
The physics work great, but I still got hung up a few times: For the most part, I found that the momentum/physics based game play of this marble balancer were spot on. Unfortunately though, there were several segments where I found my marble got hung up on the bottom of a ramp. Each time it took me backing up several times and speeding forward before my marble succeed in ascension. In general, these segments were on large platforms and thus it was not a danger, but in a game of balance/platforming this is still a notable issue.
For $1 I was very impressed with the graphical presentation: For $1, the developers did a very good job. The stages themselves are pleasant to look at with graphics being akin to early PS3/360 gen Indy games. Furthermore, backgrounds of stages actually have some fitting scenery such as mist or rising city sky scrapers in a 3D rendered world.There is also a nice bit of variety with lava worlds, olden times, modern cities etc etc. For $1, I am honestly surprised at how good Winexy looks & how much variety it offers.
O.G Willikers: Christ on a cracker are some people harsh with their reviews! I understand that Winexy is a balls hard game, but not every game NEEDS to be so easy it is accessible to all. Being hard does not make a game bad, it just means a player’s skills might not line up with that game. For most gamers, this is the side of the fence they will find themselves on with Winexy. Staring inwards thinking it looks like a fun game, but completely unable to beat even just the first few stages without immense frustration. Lord knows playing Winexy for review, I was glad I lived in a medicinal state, because my magic brownies were the only thing that gave me the patience to not break $100’s in controllers on a $1 game! Remember people, when you play difficult marble games, rolling stoned saves controllers!
Ultimately, as I said in the Avoid/Buy it section, Winexy is $1 people! It costs less than most brands of soda, or as I said before, value menu items at most fast food chains these days! If you think you may like Winexy, just give it a try despite the difficulty. For the price, the worst case scenario is you skip buying a pop or a coffee next week and you helped out a developer who still made a quality game. Best case scenario, next time your friend is shooting his mouth off about how good of a gamer he is because he beat Dark Souls, you can say "Yeah?!? Well, I beat the first world of Winexy!".